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About Digital Art / Professional Neil BlevinsMale/United States Groups :iconscififantasyfans: SciFiFantasyFans
 
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For me, one of the main things missing in this piece is texture. Like the rock below the shopping center, it uses the same brush as the...


First off, very cool image, and thanks again for taking my tutorial and running with it. I love the rounded corners on your secondary s...

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Inc The Robot Rough
A bunch of variations for the Inc The Robot design. We started with design 1, decided to keep the arms and legs as well as the face (since that's his soul), but we were going to modify the silhouette.

So first I photobashed together a bunch of alternate silhouettes, using lots of construction equipment reference (since he is a welder robot), all the time keeping our word list in mind. Inc needed to feel like a big toddler, innocent looking, a little awkward, his body could be many shapes, but the new shape needed to satisfy the story requirements exemplified by these words.

We then showed these images to a bunch of artist friends to get feedback. Most important when getting feedback is why they like what they like, because if you understand the why, you can fix the design issues in your own creative way, rather than it becoming a design by committee.

Many favored the taller robots, since they had the same height as design 1. One person pointed out that number 13 had a head too similar to "M-O" from Wall-e, so we nixed that one. People liked the chubby number 7, but felt he may have trouble getting through doorways or reaching for objects, he's supposed to be a little awkward, not super awkward. Number 9 and 3 were in the same chubby design realm, but a little more balanced. Number 2 kept coming up in people's favorites, they felt the big backpack made him look like a young kid going to school. People also liked 8 and 6, and the fact that you could see through the chest of number 12, which really made him feel robotic.

My favorite was number 8 (my opinion before we got feedback from people), so I went back and started with number 8, then modified the design based on what people liked and disliked in the other designs to arrive at the final number 14. For example, instead of putting the backpack from 2 directly on number 8, I scaling up his welder weapon and placing it on his back to served a similar visual purpose to the backpack.

Hopefully this gives you a little insight into the design process, how to start with a firm idea of what you need to accomplish for the story and for the character's personality, make a bunch of variations, get feedback from a large selection of people, and then use that feedback in a constructive manner to get the best design possible.
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Inc Distant Mirage 2 D
“I know I have a tendency to get on your nerves,” INC said, “but our current water issue …” I handed him the jug. That would give us about two days to find the next source.
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Inc The Robot 14
Here we are, the redesigned Inc The Robot. The goal with Inc's design was always to make him feel like a big kid. He had to be "cute", but still able to smash people when necessary. In his former career, he was a welder robot, hence his spot welding weapon of choice. But he has since been retrofitted by his new human owner Landis for a whole new function, which is where our story begins. Modeled and Textured in 3dsmax and vray.

For a ton of other views, visit my artstation: www.artstation.com/artwork/42w…
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Inc Aliens Warp Gate 1

“Once on the bridge, I looked out the view screen to see that we were flying past what would seem indescribable.”

To order your copy of “The Story of Inc” hardcover art book for $20 (gone after June 6th), please visit

www.kickstarter.com/projects/1…

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ArtOfSoulburn's Profile Picture
ArtOfSoulburn
Neil Blevins
Artist | Professional | Digital Art
United States
I've been an artist for as long as I can remember. Raised in Canada on a healthy dose of scifi and fantasy films, books, and videogames, I began painting and drawing traditionally, and then got into the computer, making 3d graphics and painting in 2d digitally. Professionally, I've created art for animated features, live action, videogames, TV, ride films and album art for companies like Blur Studio, and Pixar, where I currently work as a Technical Director.

Visit my main website www.neilblevins.com/
Visit my Blog neilblevins.blogspot.com/
Visit my Twitter Feed twitter.com/soulburn3d
Visit my Facebook Page www.facebook.com/Soulburn3d
Visit my Google+ plus.google.com/11284436545581…
Interests
Artwork WIP and Finished: 197 images
Pages Complete: 77/122 (63% of book done)

Welcome to the Dec Update, probably the final update for the year, but next year we have monthly updates of pictures and behind the scenes info, so expect a lot more stuff to come a lot faster real soon. In the meantime, two last orders of business for 2014.

First, we now have an official Inc facebook page, blog and tumblr...

www.facebook.com/thestoryofinc
thestoryofinc.blogspot.com/
thestoryofinc.tumblr.com/

Please like or follow your prefered site if you want to get all the most up to date info about the project. And please invite others who you think would be interested to follow along as well. I will continue to post some info on my other personal social media pages (soulburn3d Facebook page, soulburn3d twitter, etc), but the majority of the updates will now go on these sites.

And second, our first Inc Teaser Poster is in the gallery. I think it gives a pretty good indication of the tone of the project.

Thanks everyone for all your comments and input in 2014, next year is the team finishing the book and then sending it off to the publisher. I am so excited to get Inc finished and want to get it to you guys as soon as possible. But good things come to those who wait, and I want to make sure that the final product you get is of the highest quality, so a little waiting is going to be necessary. Thanks for the support, see you first thing in 2015!

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:icongreenminer:
Greenminer Featured By Owner Jun 17, 2017
Yo do you want to join Needlenosened group? Only cool people allowed
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:iconaleaicesoul:
AleaIceSoul Featured By Owner Apr 3, 2017  Student Digital Artist
Working at Pixar is my dream job... Keep up the amazing work!!
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:iconartofsoulburn:
ArtOfSoulburn Featured By Owner Apr 4, 2017  Professional Digital Artist
Thanks Alea!
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:iconaleaicesoul:
AleaIceSoul Featured By Owner Apr 4, 2017  Student Digital Artist
You're very much welcome! :D
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:icontwiggierjet:
Twiggierjet Featured By Owner Jan 17, 2017
Happy birthday.
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:iconshanblue:
shanblue Featured By Owner Jan 17, 2017  Hobbyist Digital Artist
Happy Birthday by KmyGraphic  
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:iconroelifant:
roelifant Featured By Owner Jan 17, 2017
Happy birthdaaaaay! :D
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Torn-B-I-a-S Featured By Owner Jan 17, 2017
happy birthday.
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:iconblackdonner:
BlackDonner Featured By Owner Jan 17, 2017  Hobbyist Digital Artist
For he's a jolly good fellow... For he's a jolly good fellow...

la-caveman (testing)Baby CuccoPartyDay12 - Music ExciteHappy B-Day Caeser1993:lariat: - NaNoEmo 05Bunny Emoji-11 (Drum Roll) [V1]KimRaiFan's Bday CakeHave your cake and eat it too  Fun cake Have your cake and eat it too KimRaiFan's Bday CakeBunny Emoji-11 (Drum Roll) [V1]:lariat: - NaNoEmo 05Happy B-Day Caeser1993Excite Day12 - MusicPartyBaby Cuccola-caveman (testing)
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:iconmeloa789:
meloa789 Featured By Owner Jan 17, 2017
Happy birthday
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